7v7 Football Rules
Field & Game Set-up
Games shall be comprised of (2) 20 minute running time halves with a 5 minute halftime
Fields will be 40 yards long with a 10 yard end-zone
First team listed shall be the visitors and wear their WHITE jerseys; second teams listed on schedule shall be home and wear their COLOR jerseys.
Teams shall line up on the SAME side of the field
Parents and specatators shall sit on the OPPOSITE side of the field from the players
Teams & Season
Prior to the season there will be a “practice session” for all registered players
After that practice session teams will be formed with the following considerations:
Competative balance is of the upmost importance
Player/Coach requests will be honored where possible
All teams are to be Coed to the fullest extent possible
Althletes will be divided evenly into teams with roughly 10 players per team
Regular season will consist of 9 games over 12 weeks
Playoffs will be after the regular season
Player Equipment
Each player will be given a reversible game jersey
All players MUST wear sneakers or standard athletic cleats (metal cleats are NOT permitted)
Players are permitted to wear mouth guards.
Players are permitted to wear gloves, elbow &/or knee pads at their discretion
Players are permitted to wear soft helmets at their discretion
Players MUST remove all jewelry
Players are permitted to wear face coverings or masks.
Basic Game Rules
Each team shall field (7) players on the field
Visiting team shall call the coin toss
Game will be comprised of two 20 minute running clock halves.
At the start of the game, start of the half and at each change in possession the ball will start on the 40 yard line going into the endzone
An interception will result in a change of possession and the offense will assume the ball at the 40 yard line going into the endzone
If an interception is returned for a touchdown the original offense will retain the ball on the 40 yard line
First down can be obtained at the 20 yard line, or by penality
Teams have (4) downs to make the line to gain (or score)
Teams shall have 30-seconds between plays
Teams are allowed (1) timeout per half, the game clock will stop
(1) Offensive and (1) Defensive coach will be allowed in the huddle
Teams are required to play all players the same number of snaps throughout the game
Offense Rules
General & Formations
Offense shall be comprised of the following positions:
(1) - Center
(1) - QB
(5) – Receivers/ Backs
All players (excluding quarterback) are eligible to catch a pass
There is NO blocking
(3) Players, including the center, must be on the line of scrimmage when the ball is snapped
Only 1 player may be in motion prior to the snap of the ball
Snaps can be shot-gun between the legs or shot-gun side snap
Once the ball is snapped the QB has (4) seconds to pass or hand-off the ball
Once a player is in possession of the ball beyond the LOS all offense players are to remain motionless
Running:
The QB is NOT permitted to run the ball past the line of scrimmage
The center is NOT permitted to run the ball
The ball may NOT be handed off and then passed
The ball may only be handed off ONE time per play from scrimmage
There is a “NO RUNNING ZONE” 5 yards from the end-zone & first down marker
Once the ball is handed off all defensive players are eligible to rush
Players are NOT permitted to leave their feet (no diving or jumping to avoid a defender)
A fumbled ball is dead where the ball is dropped
Receiving:
All players (excluding quarterback) are eligible to catch a pass
A player must have (1) foot in bounds for a legal catch
Interceptions are returnable
Once a receiver catches the ball they become a runner (see rules above)
Defense Rules
General & Formations
Blitzing
Dead Balls
A play is over when:
Ball carrier flag is pulled
Ball carrier steps out of bounds
Ball carrier falls to the ground
Ball carrier knee hits the ground
Ball carrier crosses the end zone
Ball is fumbled or touches the ground
Play reaches 4-seconds and the QB is still in possession of the ball
Scoring
Touchdown – 6 points
Extra Points – (ball on the 5 yard line) – 1 point
Extra Points – (ball on the 10 yard line) – 2 points
Interception – 3 points
Interception Returned for a Touchdown – 6 points + 3 points for the interception
Turnover on Downs – 2 points
Penalties
Offside
+10 yards
Illegal Rush (Starting rush from inside 7-yard marker)
+ 10 yards from line of scrimmage
Illegal Flag Pull (Before the receiver has the ball)
+ 10 yards from line of scrimmage
Roughing the Passer
+ 10 yards from line of scrimmage
Taunting
+ 10 yards from line of scrimmage
Defensive Pass Interference
SPOT FOUL, Automatic First Down
Holding
+ 10 yards from line of scrimmage
Unnecessary Roughness/Tackling
SPOT FOUL + 10 yards & Automatic First Down
Offside / False Start
- 10 yards from line of scrimmage
Illegal Forward Pass
- 10 yards from line of scrimmage
Offensive Pass Interference
- 10 yards from line of scrimmage & Loss of Down
Illegal Motion (More than one person moving)
- 10 yards from line of scrimmage
Delay of Game
- 10 yards from line of scrimmage
Flag Guarding & Untucked Jersey
-10 yards from line of scrimmage
Unnecessary Roughness/Illegal Blocking
SPOT FOUL, -10 yards & Loss of Down